Tech Explorer

Pick any unit or building. The simulator runs a full economy (minerals, gas, supply, workers, Pylon power) and reports the realistic earliest time, plus the theoretical-minimum tech-tree time for comparison.

Pick from grid

Markers

Build Order

0 steps
Options
Resource priority — when steps compete for minerals or gas, the higher class spends first. Drag to reorder.

Result

Scout Translator

Enter what you scouted. The tool overrides the natural timeline with your observations and computes the earliest each downstream threat can arrive.

Pick observation from grid

Click an icon, then enter the time you saw it

Window Lookup

Pick a race and a time. Lists everything that race could have by that time (from a fresh start, optimal play). Useful for "if I push at T:TT, what defends me?"

Reference Tables

Raw values backing every calculation. Edit data.js to update for new patches — the calculators read from it directly.

Assumptions & caveats